Thank you, appreciate your help. Would prefer coding this in Kodi instead of using an add-on.
Since it is a Kodi question nothing to do with CE these threads on the Kodi forum https://forum.kodi.tv/showthread.php?tid=324631&pid=2672441#pid2672441 and https://forum.kodi.tv/showthread.php?tid=331820&pid=2734216#pid2734216 can help.
Thank you for your response. Although this is a better option it does not override the existing keymap file and I have a number of different sd cards / usb frives that I use for testing and do not want to update all of them.
Since this is my personal build, I am looking for a Kodi C++ code solution that once I change the code and compile a new build it will work the way I want without doing anything else.
Why not use that as a hint find the source xbmc/system/keymaps/keyboard.xml at 77c3c503eed6ae200a1e7e22718c3efd32fcff21 ¡ xbmc/xbmc ¡ GitHub
However since you are doing a custom build donât you have to touch drives anyway?
Let me get this straight - rather than modifying a bunch of installations with an updated keymap xml file, youâd rather spend time and effort figuring out where in the Kodi code this functionality lives, understanding it, changing it, rebuilding Kodi / CoreELEC, then redeploying that version to all of your existing installations?
What a strange take.
What can I say, I enjoy solving problems and coding so it is not a hassle as much as a hobby. What for you is a hassle âfiguring out where in the Kodi code this functionality lives, understanding it, changing it, rebuilding Kodi / CoreELEC, then redeploying that versionâ for me is fun and interesting. To each their own.