roidy
1
In CoreELEC-NO nightlies control textures are being rendered in the wrong order:-
The yellow mid texture should be rendered on top of the blue background texture.
<control type="progress">
<texturebg colordiffuse="mid_blue" border="4">general/WhiteSmall.png</texturebg>
<midtexture colordiffuse="yellow" border="8">general/White.png</midtexture>
<info>Player.Progress</info>
</control>
I’ve tested in both the Windows and Mac version of 22 Alpha 1 nightly and the render order is correct, this only seem to affect CoreELEC.
roidy
2
Ok, so it seems to be related to this commit:-Enable front to back rendering by default · CoreELEC/xbmc@d370a7a · GitHub
If I set fronttobackrendering to false in advanced settings.xml the render order is correct:-
<gui>
<fronttobackrendering>false</fronttobackrendering>
</gui>
roidy
3
I’ve reported this in the xbmc PR that added front to back rendering.
This is not a Core-ELEC issue and the thread can be closed, thanks.
system
Closed
4
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