Reverting this commit does restore the xbmc.RenderCapture functionality, which was working in CE19.
What would be the way forward to get this fixed properly? I’m guessing the bandaid solution of just reverting this commit wouldn’t be acceptable?
My C++ is very rusty and I’m not familiar with the codebase but I think I could bumble my way through creating a patch to implement the new GetRenderCapture method for the CRendererAML class.
Of course, in the meantime if someone in the CE team has the time, would appreciate it if this could be looked into