This is the log file,
Sx05RE Run Log
1st parameter: PSP
2nd Parameter: /storage/roms/psp/Metal Slug XX.iso
3rd Parameter:
4th Parameter:
Run Command is:
/usr/bin/ppsspp.sh /storage/roms/psp/Metal Slug XX.iso
Emulator Output is:
sh: setterm: command not found
12:58:661 Core/Config.cpp:1083 I[LOADER]: Loading controller config: /storage/.config/ppsspp/PSP/SYSTEM/controls.ini
12:58:718 Core/Config.cpp:1169 I[LOADER]: Config saved: ‘/storage/.config/ppsspp/PSP/SYSTEM/ppsspp.ini’
12:58:721 Core/Config.cpp:1182 I[LOADER]: Controller config saved: /storage/.config/ppsspp/PSP/SYSTEM/controls.ini
Vulkan is not available.
I: Config.cpp:491: Longest display side: -1 pixels. Choosing scale 1
I: NativeApp.cpp:571: Boot filename found in args: ‘/storage/roms/psp/Metal Slug XX.iso’
Pixels: 1920 x 1080
Virtual pixels: 1920 x 1080
I: gpu_features.cpp:171: GPU Vendor : ARM ; renderer: Mali-450 MP version str: OpenGL ES 2.0 ; GLSL version str: OpenGL ES GLSL ES 1.00
loading control pad mappings from gamecontrollerdb.txt: SUCCESS!
Control pad device 0 not supported by SDL game controller database, attempting to create default mapping…
Added default mapping ok
found control pad: Sony PLAYSTATION®3 Controller, loading mapping: SUCCESS, mapping is:
050000004c0500006802000000000000,Sony PLAYSTATION®3 Controller,x:b3,a:b0,b:b1,y:b2,back:b8,guide:b10,start:b9,dpleft:b15,dpdown:b14,dpright:b16,dpup:b13,leftshoulder:b4,lefttrigger:a2,rightshoulder:b6,rightshoulder:b5,righttrigger:a5,leftstick:b7,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4
found control pad: DragonRise Inc. Generic USB Joystick , loading mapping: SUCCESS, mapping is:
03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick ,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,
pad 1 has been assigned to control pad: Sony PLAYSTATION®3 Controller
I: NativeApp.cpp:772: NativeInitGraphics
found control pad: DragonRise Inc. Generic USB Joystick , loading mapping: SUCCESS, mapping is:
03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick ,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,
12:58:890 UI/DiscordIntegration.cpp:55 I[SYSTEM]: Discord connection initialized
12:59:169 Core/Config.cpp:1412 I[LOADER]: Failed to read /storage/.config/ppsspp/PSP/SYSTEM/ULUS10495_ppsspp.ini. No game-specific settings found, using global defaults.
12:59:170 Core/System.cpp:337 I[BOOT]: PPSSPP v1.7.5-490-gc28bbde05
12:59:176 Core/MemMap.cpp:292 I[MEMMAP]: Memory system initialized. Base at 0xdda62000 (RAM at @ 0xe5a62000, uncached @ 0xe5a62000)
12:59:177 ARM/ArmJit.cpp:114 I[JIT]: ARM JIT initialized: 15 MB of code space
12:59:178 Core/PSPLoaders.cpp:197 I[LOADER]: ULUS10495 : METAL SLUG XX
12:59:178 Core/Config.cpp:1412 I[LOADER]: Failed to read /storage/.config/ppsspp/PSP/SYSTEM/ULUS10495_ppsspp.ini. No game-specific settings found, using global defaults.
12:59:179 Core/PSPLoaders.cpp:257 I[LOADER]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN…
12:59:179 HLE/sceKernelMemory.cpp:434 I[SCEKERNEL]: Kernel and user memory pools initialized
12:59:346 HLE/sceKernel.cpp:154 I[SCEKERNEL]: Kernel initialized.
12:59:427 Core/Config.cpp:1169 I[LOADER]: Config saved: ‘/storage/.config/ppsspp/PSP/SYSTEM/ppsspp.ini’
12:59:434 Core/Config.cpp:1182 I[LOADER]: Controller config saved: /storage/.config/ppsspp/PSP/SYSTEM/controls.ini
12:59:532 Util/BlockAllocator.cpp:392 I[SCEKERNEL]: -----------
12:59:532 Util/BlockAllocator.cpp:396 I[SCEKERNEL]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
12:59:532 Util/BlockAllocator.cpp:396 I[SCEKERNEL]: Block: 08804000 - 08d8a400 size 00586400 taken=1 tag=ELF/simple
12:59:532 Util/BlockAllocator.cpp:396 I[SCEKERNEL]: Block: 08d8a400 - 0a000000 size 01275c00 taken=0 tag=(untitled)
12:59:533 Util/BlockAllocator.cpp:398 I[SCEKERNEL]: -----------
12:59:533 HLE/sceKernelModule.cpp:1255 I[LOADER]: Module simple: 088df2d0 08881890 088818a8
12:59:606 HLE/ReplaceTables.cpp:1435 I[HLE]: Replaced memcpy at 0880d2fc with hash 9e6ce11f9d49f954
12:59:606 HLE/ReplaceTables.cpp:1435 I[HLE]: Replaced memmove at 0880d420 with hash d019b067b58cf6c3
12:59:607 HLE/ReplaceTables.cpp:1435 I[HLE]: Replaced memset at 0880d6dc with hash fe5dd338ab862291
12:59:609 HLE/ReplaceTables.cpp:1435 I[HLE]: Replaced memcpy at 08849c2c with hash 9e2941c4a5c5e847
12:59:610 HLE/sceKernelModule.cpp:1348 I[LOADER]: Exporting ent 0 named simple, 2 funcs, 4 vars, resident 08881aac
12:59:612 HLE/sceKernelModule.cpp:1658 I[LOADER]: Module entry: 08804000
12:59:622 root N[BOOT]: UI/EmuScreen.cpp:293 Loading /storage/roms/psp/Metal Slug XX.iso…
12:59:639 root I[SCEKERNEL]: HLE/sceKernelThread.cpp:1995 276=sceKernelCreateThread(user_main, 08804114, 00000020, 262144, 80004000, 00000000)
12:59:642 root I[SCEKERNEL]: HLE/sceKernelThread.cpp:2084 0=sceKernelStartThread(276, 33, 09fffed0)
12:59:643 root I[SCEKERNEL]: HLE/sceKernelThread.cpp:2123 __KernelReturnFromThread: 0
12:59:653 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: TotalFreeMemSize 19028992
12:59:655 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: MaxFreeMemSize 19024896
12:59:655 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout:
12:59:656 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout:
12:59:658 user_main I[SCEUTIL]: HLE/sceUtility.cpp:313 0=sceUtilityLoadModule(00000100)
12:59:678 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: Load Module: SCE_UTILITY_MODULE_NET_COMMON
12:59:679 user_main I[SCEUTIL]: HLE/sceUtility.cpp:313 0=sceUtilityLoadModule(00000101)
12:59:711 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: Load Module: SCE_UTILITY_MODULE_NET_ADHOC
12:59:712 user_main I[SCEUTIL]: HLE/sceUtility.cpp:313 0=sceUtilityLoadModule(00000300)
12:59:727 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: Load Module: SCE_UTILITY_MODULE_AV_AVCODEC
12:59:729 user_main I[SCEUTIL]: HLE/sceUtility.cpp:313 0=sceUtilityLoadModule(00000302)
12:59:761 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: Load Module: SCE_UTILITY_MODULE_AV_LIBATRAC3PLUS
12:59:761 user_main I[SCEUTIL]: HLE/sceUtility.cpp:313 0=sceUtilityLoadModule(00000500)
12:59:778 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: Load Module: SCE_UTILITY_MODULE_NPDRM
12:59:780 user_main I[SCEMODULE]: HLE/sceKernelModule.cpp:1074 ~SCE module, skipping header
12:59:780 user_main I[SCEMODULE]: HLE/sceKernelModule.cpp:1088 Loading module sceFont_Library with version 0101, devkit 05000010
12:59:781 user_main I[LOADER]: ELF/PrxDecrypter.cpp:309 Missing key 5B, cannot decrypt module
12:59:782 user_main I[SCEMODULE]: HLE/sceKernelModule.cpp:1883 279=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULE/LIBFONT.PRX,flag=00000000,(…))
12:59:783 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: Load Module: LIBFONT.PRX
12:59:784 user_main I[SCEMODULE]: HLE/sceKernelModule.cpp:1915 sceKernelStartModule(279,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
12:59:785 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: Start Module: LIBFONT.PRX
12:59:788 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:1995 282=sceKernelCreateThread(SceWaveMain, 08846430, 00000010, 512, 00000000, 00000000)
12:59:789 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:2084 0=sceKernelStartThread(282, 12, 0893da48)
12:59:794 user_main W[SCENET]: HLE/sceNet.cpp:116 sceNetInit(poolsize=327680, calloutpri=18, calloutstack=0, netintrpri=18, netintrstack=0) at 0886454c
12:59:795 user_main I[SCENET]: HLE/sceNetAdhoc.cpp:164 sceNetAdhocInit() at 08864574
12:59:796 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:1995 283=sceNetAdhocInit()
12:59:797 user_main I[SCENET]: HLE/sceNetAdhoc.cpp:190 sceNetAdhocctlInit(19456, 20, 08af469c) at 088645d8
12:59:798 user_main W[SCENET]: HLE/sceNetAdhoc.cpp:1029 UNTESTED sceNetAdhocctlAddHandler(8864444, 0): added handler 0
12:59:799 user_main W[SCENET]: HLE/sceNetAdhoc.cpp:2567 sceNetAdhocMatchingInit(65536) at 08864640
12:59:802 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: state change: [TOP] >>> [TOP]
12:59:807 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:1995 284=sceKernelCreateThread(CRI ADX Audio, 08826aa0, 00000016, 32768, 00000000, 00000000)
12:59:809 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:2084 0=sceKernelStartThread(284, 0, 00000000)
12:59:810 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:1995 285=sceKernelCreateThread(CRI ADX File, 08826b18, 00000018, 16384, 00000000, 00000000)
12:59:811 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:2084 0=sceKernelStartThread(285, 0, 00000000)
12:59:815 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:1995 286=sceKernelCreateThread(CRI Wave out, 0883f2e8, 00000010, 16384, 00000000, 00000000)
12:59:820 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:2084 0=sceKernelStartThread(286, 0, 00000000)
12:59:835 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: PSPCI: “disc0:/PSP_GAME/USRDIR/BGM.BIN” Opened.(sceIoOpen fd = 4 size = 31502336)
12:59:835 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: PSPCI: “disc0:/PSP_GAME/USRDIR/DATA.BIN” Opened.(sceIoOpen fd = 5 size = 319940608)
12:59:836 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: PSPCI: Total 2 files.
12:59:877 user_main I[SCEKERNEL]: HLE/sceKernelThread.cpp:1995 292=sceKernelCreateThread(CRI ADXATR Waveout Thread1, 0884947c, 00000010, 16384, 00000000, 00000000)
12:59:895 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout:
12:59:896 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: CreateHeap Before
12:59:898 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: TotalFreeMemSize 18663168
12:59:899 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: MaxFreeMemSize 18659584
12:59:901 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: Create New Heap, Size = 18462976
12:59:903 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout:
12:59:903 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: CreateHeap After
12:59:904 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: TotalFreeMemSize 200192
12:59:905 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: MaxFreeMemSize 196608
12:59:906 user_main I[HLE]: HLE/scePspNpDrm_user.cpp:9 call sceNpDrmSetLicenseeKey(08888ffc)
12:59:909 user_main E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:61 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
12:59:909 user_main E[SCEIO]: HLE/sceIo.cpp:1393 80010002=sceIoOpen(ms0:/PSP/GAME/ULUS10495/MSXXLEONA.EDAT, 40000001, 00000000)
12:59:912 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: EDATA file : open error 0x80010002
12:59:913 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: leona disable
12:59:921 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout:
12:59:922 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: AlvionMain run start
12:59:965 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: PSPHeapAlloc size = 10760192, addr = 0x9537be0
12:59:976 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: taskInit {
12:59:977 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: PSPHeapAlloc size = 90144, addr = 0x9521bb8
12:59:979 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: rsvInit : 0x09521bb8 : 0x00016020
12:59:980 user_main I[SCEIO]: HLE/sceIo.cpp:1031 stdout: }